Post Beta Dev log


We are now onto the final stretch of this project. The team is now starting the polishing phase of production. This includes improving/replacing animations and models, refining combat encounters to include more platforming sections, better UI, adding more utility to the reality switching mechanic, and adding in more dialogue. The feedback we have received from the Alpha and Beta stages of the project has greatly helped us refine and fix issues that were present in the game, and we thank everyone for their feedback. The game has come a long way since the vertical slice, and we are looking forward to how the game will look after this final push in production.


(White box)

(most recent build)


Stay tuned for the final release updates for the game, as well as our plans post-release.

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